javax.microedition.lcdui.game
Class LayerManager

java.lang.Object
  extended by javax.microedition.lcdui.game.LayerManager

public class LayerManager
extends java.lang.Object

Author:
Andres Navarro

Constructor Summary
LayerManager()
           
 
Method Summary
 void append(Layer layer)
           
 Layer getLayerAt(int i)
           
 int getSize()
           
 void insert(Layer layer, int i)
           
 void paint(Graphics g, int x, int y)
           
 void remove(Layer layer)
           
 void setViewWindow(int x, int y, int width, int height)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LayerManager

public LayerManager()
Method Detail

append

public void append(Layer layer)

getLayerAt

public Layer getLayerAt(int i)

getSize

public int getSize()

insert

public void insert(Layer layer,
                   int i)

remove

public void remove(Layer layer)

setViewWindow

public void setViewWindow(int x,
                          int y,
                          int width,
                          int height)

paint

public void paint(Graphics g,
                  int x,
                  int y)


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