| javax.microedition.lcdui.CustomItem | Line |
|---|
| add support for keypress | 38 |
| add support for aditional interaction modes | 43 |
| add support for partial repaint | 101 |
| paint content!!! | 131 |
| write overrides for getMinimumWidth, etc | 136 |
| javax.microedition.lcdui.DateField | Line |
|---|
| this is ignoring TimeZone!! | 90 |
| change the Canvas!! | 114 |
| javax.microedition.lcdui.Display | Line |
|---|
| uncomment and test with JBenchmark2 | 261 |
| Game Canvas keys need more work and better integration with the microemulator maybe actualKeyState in GameCanvas should be global and should update even while no GameCanvas is current | 330 |
| according to the specification this should be only between show and hide notify... check later Andres Navarro | 355 |
| consider removal of DisplayAccess::paint(..) | 401 |
| User a priority queue instead The problem is that key events should propogate to the head of the queue, even if inserted at the tail. A priority queue is probably a more appropriate structure to use | 527 |
| --No comment-- | 634 |
| implement better | 652 |
| implement better | 664 |
| implement | 669 |
| implement | 675 |
| check if nextDisplayble is Alert | 694 |
| change to putInQueue implementation | 695 |
| implement | 712 |
| javax.microedition.lcdui.Displayable | Line |
|---|
| make private | 42 |
| make private | 44 |
| move to the native UI component | 169 |
| remove this StringComponent object when native UI is completed | 273 |
| javax.microedition.lcdui.Form | Line |
|---|
| implement pointer events | 30 |
| add this to MIDP1 | 52 |
| add this to MIDP1 | 170 |
| eliminate this to allow focus restoring | 223 |
| javax.microedition.lcdui.Gauge | Line |
|---|
| if CONTINOUS_RUNNING start thread or whatever it needs to be done | 69 |
| javax.microedition.lcdui.Image | Line |
|---|
| there should be a public constructors private Image() { | 32 |
| javax.microedition.lcdui.Item | Line |
|---|
| validate container is not Alert on add to Alert validate this is default | 197 |
| javax.microedition.lcdui.List | Line |
|---|
| implement | 135 |
| size of changed probably | 167 |
| implement | 171 |
| remove this StringComponent object when native UI is completed | 189 |
| remove this StringComponent object when native UI is completed | 211 |
| javax.microedition.lcdui.Screen | Line |
|---|
| implement pointer events | 23 |
| move to Displayable | 81 |
| move to Displayable | 89 |
| remove this StringComponent object when native UI is completed | 90 |
| javax.microedition.media.Manager | Line |
|---|
| --No comment-- | 39 |
| --No comment-- | 46 |
| --No comment-- | 54 |
| add all types, for now just simpleaudio | 62 |
| javax.microedition.media.MidiAudioPlayer | Line |
|---|
| Auto-generated method stub | 109 |
| Auto-generated method stub | 114 |
| Auto-generated method stub | 119 |
| Auto-generated method stub | 163 |
| Auto-generated method stub | 168 |
| javax.microedition.media.SampledAudioPlayer | Line |
|---|
| Auto-generated method stub | 120 |
| Auto-generated method stub | 131 |
| Auto-generated method stub | 136 |
| Auto-generated method stub | 140 |
| Auto-generated method stub | 183 |
| Auto-generated method stub | 188 |
| javax.microedition.rms.RecordStore | Line |
|---|
| there should be a public constructors private RecordStore() { | 32 |
| Not yet implemented | 60 |
| Not yet implemented | 68 |
| Not yet implemented | 200 |
| javax.microedition.rms.RecordStoreTest | Line |
|---|
| this test illustrates that microemu implementation of enumerate records is broken - ordering should be in increasing numeric order, not decreasing | 195 |
| org.microemu.DisplayAccess | Line |
|---|
| try to change all calls to getCurrent to use getCurrentUI, then remove getCurrent | 55 |
| org.microemu.device.InputMethod | Line |
|---|
| to be removed when event dispatcher will run input method task | 40 |
| validate email | 100 |
| validate email | 112 |
| validate url | 115 |